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J-Squared Gaming Network

Minecraft Community Network

Hello all,

While my presence has not been widely shown in and on our forums, or around our couple of servers as of recent, believe me, I have been here, and I'm here to tell those of you who are anxiously awaiting our renewed Tekkit server that it will be ready within this week.

Bear with us, as we've had some difficulties with staffing and we are here to maximize your enjoyment on all of our servers.

While you guys wait, try our modpack Bloodtek on the Technic launcher! The last updates have been made, and those of you who value PvP will enjoy it! Magic, tech, the whole shebang!

Updates on the state of the Tekkit server will come as soon as things are being finished up, both on here, and on our Twitter. Make sure to follow us there as I'll be updating more frequently there.

Thank you for your patience.

Edit: If there's anything that you want to see on the Tekkit server, comment here or message me and let me know! We're here to create a fun experience for our guests!

Owner - Jazzybabe_
Today i am announcing the 2nd gen build of bloodtek. Today i have released officially the v2 pack. All clients wil be updated to the v2 pack today. The bloodtek server has been updated to the new pack version. This version is the latest in the long life of the pack. Filled with everything we could get into it and make it usable and not a lag beast.

Have fun and enjoy the new tricks and mods

Kerb
I am pleased to announe the release of a small update for bloodtek today
I have added

Waila addon so you will get more information from your tool tips
Endercore for waila
Vendor blocks to all some small economy on the server.

As always please comment and press the like button on technic for us.

Visit our facebook at
http://www.facebook.com/jsquaredtekkit
I would first like to thank everyone who helped us reach this point.
We are at RELEASE.
This means pending disaster no more world resets.
The pack has been updated for Release

Changes made
1. I lowered the spawn rate of meteors yet again
2. Update the server.dat file with the new server address
3. Added Twilight forest
4. Added RFtools
5. Add Compact machines
6. Changed the way the server loads the mods order

As always any questions or complaints, post em up. Also, I would appreciate you pushing the like button on Technics page.
Yes i got it up but it was a wipe. I tried to fix it but the ore dict was to corrupt. I did however give you all a couple starter foods and armor.

Bloodtek.j-squared.co:25566

some can see it as
bloodtek.j-squared.co withiout the port! I will update the pack tommorrow with the new port
This would make it more of a challenge to rank up and make it so that you will need to do more then just spend time on the server to rank up.
So I have been thinking about this a lot the last few days and i have decided to ask the opinion of the j-squared community, as many of you know the jobs on the tekkit were decreased to the point that the rate of earning money and leveling up takes forever, this was due to the wide spread abuse of the way the jobs work. So my question to you guys is would you guys like for me to try and rework the jobs plugin or create a new way for people to earn money. Keep in mind if I rework the jobs any and all abuse that affects the server's economy would result in a bigger punishment then just being striped of some money, depending on the scale of the abuse which would be determined by the staff.
No the Tekkit server has not been forgotten, the J-squared staff has just had to focus on other projects or had to deal with stuff within our personal life's for a while, But I come here with news that should make some of you guys very happy, I am sure some of you will be upset with me over this, however, it is part of every server's life cycle so as of this moment in time our summer reset is set for the 8th/9th day of June which should allow everyone a new start on the server for summer (For those who it will be winter, oh well still calling it the summer reset). You can use this time to get more efficient with the mod pack and learn the mods you normally don't touch, Also use this time to provide me with feedback so i know what you guys think will make the server better, who knows it might make it onto the server if i like the suggestion.
You can expect a lot of changes to come with reset, such as:
  1. The jobs plugin we use being changed in order to allow people to be able to earn money again and level up in their jobs, without staff fearing it being abused like before. This being said however, if we find it to not be possible to reach the solution that we will find a more sustainable way to fund the economy.
  2. The player shops will be redone and moved away from spawn (new spawn coming) in order to reduce lag for those without the best of computers.
  3. Voting rewards will be changed (including an alternate for ash, so that the calcinator can be unbanned).
  4. The issue with spot loaders will be corrected so those oh you who purchased them can use them once again.
  5. Plus many more bug fixes and changes in the features on the server.
If you have questions or concerns about upcoming changes you can contact me on discord, on this site, or by email [email protected]. I will do my best to answer any and all questions without giving out to much information.
Welp this is our biggest pack update in a year.
Here is what we did

Removed Tree Capitator
Removed Adventure packs (bugged when you die with gravestones and a duping bug)
Removed Hamsters (crashes occasionally)

Minor config edits to
Sync
AE2
Tinkers

What did we add to the pack
Added
1. Ars Magica .009 up form .008 to fix a bug that caused you to lose all research when you switch between dimensions.
2. Updated Railcraft for misc bug fixes
3. Added Hats for some fun
4. Added Hat Stands because i could
5. Added Inventory pets for those buffs and stuff to do
6. Added ichunutils so we could run hats
7. Added SYNC for PIGPOWER
8. added NEI addons to help with item sorting
9. Added Thaumcraft Nei Addon for those who ant a easier time with thaumcraft
10. Readded Iquana tweaks for some more difficulty
11. Added No more recipe conflicts mod (sounded good)

The world was reset at 6pm. We could not keep everyones inventories. Sorry folks. This will be the last update we have for awhile unless its a critical bug fix! Have fun, dig deep, hide fast, die well!

Kerbango
We will be resetting the all myst dims, the end and cleaning up all shops older then 21 days of inactivity.

Thank you for your time

kerb